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Age of Empires III: The Asian Dynasties is the second expansion pack for the massively popular Age of Empires III. Features:
Playable Asian civilizations. Lead one of three unique Asian civilizations--Japan, China and India--to expand their empires and fight for control in the Eastern world. Each Asian civilization, led by powerful leaders, will have unique groups, armies and wonders, as well as buildings that reflect the culture’s architectural style.
New gameplay elements. Extending upon the innovative gameplay of Age of Empires III,Age of Empires: The Asian Dynasties introduces ways of winning and trading, random map styles that feature remixes of classic Age of Empires game styles, and 15 new Asian Wonders.
Exciting new single-player campaign. Returning to the historical, civilization-based single-player campaigns, gamers will enjoy the solo experience a chance to engage in strategic combat with Japan, China or India through several engrossing scenarios.
This second expansion pack will also ship as a Games for Windows title with easier installation, reliability standards and support for key features of Windows Vista, including the Games Explorer and Parental Controls.
NA DVD BOX CD
Most Helpful Customer Reviews
This is a solid expansion to the AGE OF EMPIRES III, the one you will play for hours at end. Although the 3rd installment of AoE was the weakest of the series (I personally enjoyed much more AGE OF EMPIRES II), I have to admit that I was really pleased by this expansion - and cannot complain but about minor things.
After the lukewarm WARCHIEFS, which introduced Native American civilizations, this expansion introduces three major Asian civilizations (Japanese, Chinese, and Indian) - with their corresponding campaigns. The Japanese campaign takes place during the Shogunate civil wars. The Chinese campaign (trying to avoid any...political shoals) is on the fictional discovery of the New World by the Chinese (I would have preferred it to be about the unification of China under the Qin dynasty - but, then again, that would make it quite similar to the Japanese campaign). Finally, the Indian campaign is centered on the uprooting of the British East-India Trading...
Well i dont want to spoil anyone by giving out too many details about China, India and Japan. ill just say that 3 new nations are unique, fun and easy to play with. All have specific only to them cards, wonders, military units. The artists at Big Huge Games did a great job of capturing the unique building structures for the new factions too. They all share similar economic tree but have elemets that distinct them like Japan can't hunt but has Cherry Orchard, and its houses serve as shrines that attract wild animals and generate 3 different resources one ata time. India cant kill cows from lifestock but uses them to gather Export, a new resource which you can spend to buy some units from Consulate where you ally with European nations. Each new side has own strategy it can implement. India relies heavily on Elephants, China on its Banner Army. Its very fun, voice acting of villagers is excellent and amuzing as always so its really a joy to listen villagers speak back on new...
This expansion pack adds extra challenges with newer maps like the Silk Road map which allows for capturing trading posts instead of building them and further adding the option for a "monopoly win" of the routes. Other maps have treasures and guardians in the sea as well as on land. You can now earn up to having 25 experience cards in a deck as you progress in experience and they have done away with that lame customization of a home city which never made much sense. The experience cards for the new civilizations are also more diverse and innovative than the standard ones in Age III. For loyal players of the series you may get a sense that Age of Mythology was the influence for many of the new features, and a happy marriage at that.
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