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Game Programming
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GoldenEye 007 (Boss Fight Books)
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Adventure in Prolog
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The Video Games Textbook: History • Business • Technology
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Mastering C# Game Programming: From Beginner to Pro – Build 2D, 3D, and Cross-Platform Games with Unity, Godot, and MonoGame Using Modern C# and .NET 8
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Godot 4 Game Development Projects: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines
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Building SimCity: How to Put the World in a Machine (Game Histories)
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Game Engine Architecture
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Assassin's Creed Shadows – The Complete Official Guide: Collector's Edition
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Racing the Beam: The Atari Video Computer System (Platform Studies)
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Persuasive Games: The Expressive Power of Videogames
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