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Rendering & Ray Tracing
R 1,251
Blender 3D Practical Guide 2025-2026: Modeling, Texturing, and Rendering
R 3,044
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures
R 3,354
Computer Graphics Programming in OpenGL with C++
R 1,080
Mastering Autodesk 3ds Max 2026: Advanced Modeling, Rendering, and Animation Techniques for Modern 3D Production (The Future Architect Series Book 12)
R 1,040
Blender 4.4 User Guide: Your Hands-On Approach to 3D Modeling, Animation, and Eevee Rendering in Blender
R 957
The Blueprint for Advanced Rendering & Shader Programming : Real-Time Ray Tracing, Vulkan/D3D12 Pipelines, and Optimized GLSL/HLSL Techniques for Studio-Quality Games
R 1,032
C++ Graphics Programming: Rendering, Shaders and Real-Time Engines: Build Graphics Applications with OpenGL, Vulkan and Modern C++ for Desktop and VR
R 3,156
The Fundamentals of C/C++ Game Programming
R 2,158
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
R 1,900
Blender 3D Blueprint for Beginners: A Comprehensive Guide To Character Creation And 3D Modeling In Blender (With An Exercise For Each Chapter) (Design Lab Masterclass Series)
90
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