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C++

C++ Ultra-Low Latency: Multithreading and Low-Level Optimizations (Advanced C++ Programming Book 7)
C++ Ultra-Low Latency: Multithreading and Low-Level Optimizations (Advanced C++ Programming Book 7)
Out of Stock
C++ for Algebra and mathematical problem-solving : Learn core Algebra concepts through interactive coding, step-by-step examples, and practical Applications
C++ for Algebra and mathematical problem-solving : Learn core Algebra concepts through interactive coding, step-by-step examples, and practical Applications
Out of Stock
C++20 STL Cookbook: Leverage the latest features of the STL to solve real-world problems
Packt Publishing
C++20 STL Cookbook: Leverage the latest features of the STL to solve real-world problems
R 1,871
C++: A Beginner's Guide, Second Edition
McGraw-Hill Education
C++: A Beginner's Guide, Second Edition
Out of Stock
C++ Programming Language QuickStudy Laminated Reference (Quickstudy Reference Guide)
QuickStudy
C++ Programming Language QuickStudy Laminated Reference (Quickstudy Reference Guide)
R 558
The C++ Programmer's Mindset: Learn computational, algorithmic, and systems thinking to become a better C++ programmer
Packt Publishing
The C++ Programmer's Mindset: Learn computational, algorithmic, and systems thinking to become a better C++ programmer
Out of Stock
Digital Signal Processing (DSP) with C++: Master Real-Time Signal Analysis, Filtering, FFT Algorithms, and Advanced DSP Techniques with Professional C++ ... Signal Processing with C++ Masterclass)
Digital Signal Processing (DSP) with C++: Master Real-Time Signal Analysis, Filtering, FFT Algorithms, and Advanced DSP Techniques with Professional C++ ... Signal Processing with C++ Masterclass)
Out of Stock
Minimal CMake: Learn the best bits of CMake to create and share your own libraries and applications
Packt Publishing
Minimal CMake: Learn the best bits of CMake to create and share your own libraries and applications
Out of Stock
Introduction to 3d game programming with directx 11: A Modern C++ Guide to Graphics Programming, Shaders, and Game Engine Architecture
Introduction to 3d game programming with directx 11: A Modern C++ Guide to Graphics Programming, Shaders, and Game Engine Architecture
Out of Stock
CONCURRENT PROGRAMMING DECODED: Master Multithreading, Parallelism, and High-Performance Design Patterns in Modern C++ and Java.
CONCURRENT PROGRAMMING DECODED: Master Multithreading, Parallelism, and High-Performance Design Patterns in Modern C++ and Java.
Out of Stock
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