Finally Konami is back on track with the castlevnia series. Personally I think that the Gameboy Advance is the best thing to happen to video games in years and castlevania: circle of the moon is proof. Throughout the castlevania legacy, only a hand full of games harnessed that classic feel. The balance of the original games on the NES was lost for some time. What few realize is that the main character should not be allowed to whip in all directions or have a 3D enviorment to roam. The classic castlevania's had a limited attack range, with scrolling that went from lef to right, and thats what made game great. Castlevania: Circle of the moon does just that. Like the great Dracula X for the PC engine, Circle of the Moon is a deep RPG/Action side scroller. A now endangered species for video games. The game begins with the ressurection of Dracula. Castlevania's graphics are quality 32-bit and sized for the GBA. The sound is also excellent for a cart the size of castlevania circle...
After a few terrible Castlevania games, IE the 3-D versions, Konami has decided to go back to the basics of the series, 2-D. They started this up again with Castlevania: Symphony of the Night, and now a similar game is here for your handheld pleasure. The story is the same as always, you're the hero, in this game that happens to be Nathan Graves. After Dracula is resurrected, he attempts to drain your master's power, to make himself become full strength again. You and the son of your master then drop down from the room with Dracula and your master. Thus begins the adventure. Many people believe this game resembles Metroid, and I would have to agree. This game differs from previous Castlevania games, except Castlevania: Symphony of the Night, in that you do not switch levels, you stay in one world, well, not a world, Dracula's Castle. You must whip, jump and slide your way through this tremendously gigantic and frightening castle. There is also a new element added to this game,...
This is absolutely magnificent. I've been a fan of the Castlevania series since it was first released for the NES, and this game outright thrills me. The game is a mixture between the original Castlevania and Symphony of the Night (PSX). The player's character is a traditional, back-to-the-game's-roots vampire hunter, with the standard assortment of weapons: the basic whip, throwing axes, daggers, and holy water. The basic gameplay is classic Castlevania: move around, jump, whip (and you can only whip in one direction!). The controls are sharp and the character is quick, and before you know it you'll be dashing and jumping about platforms on a gleeful vampire-hunting spree! On the flip-side, the level layout is reminiscent of SotN for the Playstation. Instead of progressing through a linear level block, you simply wander the castle - which is mapped out for you as you go, a la Super Metroid. You advance to higher areas of the castle by gaining levels (like in an...
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