Learn Character Modeling in 3ds Max from a professional trainer on your own time at your own desk.
This visual training method offers users increased retention and accelerated learning.
Breaks even the most complex applications down into simplistic steps.
Comes with Extensive Working Files.
Number of Videos: 12.5 hours - 96 lessons Author: Brian Mennenoh User Level: Intermediate In this training course for 3ds Max Modeling from Brian Mennenoh, you will learn how to create a muscle-accurate model of a human in Autodesk 3ds Max. The tutorial is designed for modellers that want to learn how to utilize polygon modeling to mimic accurate musculature that allows riggers to create realistic movement in the models. This video tutorial follows the creation of a single 3ds model project. You will go through each major muscle group, section by section, starting with the chest and upper arms. You build thighs, abs, arms, hands, legs, feet, face, and head. Each part is attached so by the end of the video training course, you have a completed, muscle-realistic structure that can be rigged for movement. Extensive working and reference files are included in this Autodesk 3ds Max modeling course, so that you can work alongside the author to replicate what he is teaching in each lesson.
Supported OS: [Windows 8, Windows 7, Windows Vista, Windows XP, Windows 2000, Windows]
Hard Disk: 3.2GB
Video Card: ANY
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