Real-Time Rendering, Fourth Edition
Exploring recent developments in the rapidly evolving field of game real-time rendering, GPU Zen assembles a high-quality collection of cutting-edge contributions for programming the GPU.
GPU Zen includes coverage of the areas of geometry manipulation, lighting, general rendering, screen-space techniques, Virtual Reality and general compute tasks.
Table of Contents| Country | USA |
| Manufacturer | Independently published |
| Binding | Paperback |
| EANs | 9780998822891 |
| ReleaseDate | 0000-00-00 |