Gamewright Rat‑A‑Tat Cat Card Game – Family Board Games & Kids Games | Memory & Strategy Game for Kids 6+ | Quick Play Card Game for Family Game Night, 2‑6 Players
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Gamewright Rat‑A‑Tat Cat Card Game – Family Board Games & Kids Games | Memory & Strategy Game for Kids 6+ | Quick Play Card Game for Family Game Night, 2‑6 Players
FAMILY PLAY EXPERIENCE: Delightful screen‑free fun for family night, playdates, or cozy weekends! Kids and adults race to outsmart each other while sharpening memory and strategy.
STRATEGY CARD GAME: Fun kids game where players draw, peek, swap, and discard cards to keep the lowest score, it's the perfect mix of luck and tactical choices.
EDUCATIONAL FUN: A game of suspense, strategy and anticipation. Build memory, learn basic math and probability with light and engaging play!
QUICK, REPLAYABLE ROUNDS: Fast‑playing game takes around 10-15 minutes making it deal for travel, school nights, or a quick family challenge with 2–6 players.
HIGH‑QUALITY CONTENT: Includes 54 adorable rat, cat, and power cards with easy rules in English & Spanish - a great gift for kids who love numbers and games.
It's never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys--low points) and rats (bad guys--high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. --Emilie Coulter