History is made by strong leaders and wise advisors, by conquests and discoveries, by wars and trade, and by amazing wonders. Historian is made by you! in historian, the players guide their civilization through 12,000 years of human history, from the first sparks through to the development of singularity. Civilizations discover new technology and expand over the planet; they trade with more developed neighbors to import new technologies or exploit the land to have more power for future actions. Civilizations develop their military and wage wars with each other. They build wonders to make their civilization stand above others and eventually attract tourists and newcomers to their land to follow their leaders and listen to their national advisors. A set of action cards is available to the players to guide their civilization, and used actions form a discard queue from which they are taken back into a player's hand during the game. Wars and raids are core interactions between civilizations but losing them will not eliminate a player from the game. When modern times have been reached, the game ends and the player with the most vps wins. A solo historian variant with a.I. Bots is also available. Game components game board, 54 power Cubes, 6 matrix markers, 45 wonder cards, 18 leader cards, 60 action cards, 35 advisor cards, 7 civbot cards, 12 event cards, 16 territory tiles, 2 time markers, 12 point/turn markers, 6 player reference sheets.