I am a role-playing enthusiast, and play all sorts of game systems. Of the many RPG accessories and books I have seen, GURPS Aliens ranks in the top three of hundreds. The alien races described are mostly NEW, yet at the same time fresh and original. A lot of thought went into creating original races that will fit in well to a wide variety of science fiction adventures. In addition to a number of interesting PC races there are also quite a few races well-suited as opponents or NPCs. My personal favorite is the race of intelligent chlorine-breathing radioactive octopi that are taking over the galaxy, one business at a time, in a series of leveraged hostile buyouts. Another race, the Verms, bear a striking resemblence to the acid-blooded Aliens of Sigourney Weaver fame. Even here, though, the Verms are different enough that they are interesting. I give this book my highest rating. Bruce Stephenson
GURPS Aliens is, as it says on the cover, "A collection of non-human races for Science Fiction roleplaying". There are only 28 different races here, but each has full statistics for GURPS roleplaying campaigns. These statistics give enough information for GM's to give life to totally alien races, some of which the players are bound to have never seen or met before. From the rather friendly and pig-like "An-Phar", and the benevolent super-powerful "Auroras", to the energy draining "Gloworms", and very versatile "Xenomorphs", GURPS Aliens gives two or three pages for each alien race, each page packed with info like their psychology, their ecology, their culture, their politics, and some ideas for adventure seeds with each race. The book also has a short section at the beginning that has some small details on Alien campaigns, and creating alien races that are not in the book. This section allows GM's to create new alien...
This book contains all that you need to create ANYTHING you want in GURPS, be it flesh-eating, fire-breathing avacadoes, or happy little squirrels. This book was one of the better purchases I have made recently, and the best ever for GURPS.
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