Select the best furniture, flooring, and accessories and lay out a room design to suit each unique customer's taste
Call in your three-person Home Sweet Home crew to build and decorate the room according to spec
Supply energizing coffee and tools and treat onsite injuries to maintain crew momentum and get the job done on time!
Use money earned to furnish your own house and take snapshots of your creations!!
Design the perfect homes for your clients in the original interior-decorator time management game! Choose furniture, colors and patterns based on client budgets, likes and dislikes, then bring in the Home Sweet Home crew to build the room on schedule!
Most Helpful Customer Reviews
First I thought it was a little slow but as it progressed it became addicting. Read the clues & try to design the room the way the customer wants. A lot of the clues are not to easy to guess. Build the room you designed in the alotted time. Another nice thing is they give you a section to just design room the way you want, no timing. I've bought both editions of this & I'd like a third.
My 12 year old loves this game and gives it five stars. She says it is very realistic. You can design peoples houses according to the moods of the characters. You can instruct workers on projects. It is a good teaching tool on design and on leadership - and it's fun. Works fine with no problems on her Vista PC.
I wasn't really expecting much from this game, but unfortunately it doesn't meet even the most basic elements for fun. Well, maybe if you are under 12 and want to be an interior designer someday it might be interesting enough. The game play is very easy with basic graphics that look like something from 10 years ago. Three cartoonish characters help you "build" your design. All you have to do is choose pre-existing furnishings within a budget according to your clients desires. That isn't too difficult when there are only three style choices to begin with: Asian, Country and Retro. Once you have added a few items to the room, which is just two walls, by the way, you then "build" the design. Three workers do it all for you. You just click each one then have them build a lamp or whatever. They get tired and you give them coffee, then need a tool, you get it, etc. Not exactly rocket science. And, who needs a level to build a lamp? As I said, it is probably good enough for...
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