Introduction To 3D Game Programming With Directx 9.0C: A Shader Approach (Wordware Game and Graphics Library)
Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
Beginning DirectX 9 (Game Development Series)
Introduction to 3D Game Programming with DirectX 11
Introduction to 3D Game Programming with DirectX 12
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3d Technology)
Real-Time Rendering, Second Edition
Inside DirectX (Microsoft Programming Series)