Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques
Maya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support files, textures, tools, professional shaders, and more.
Maya Studio Projects: Photorealistic Characters is an excellent training aid for both Maya newcomers and seasoned pros.
| Country | USA |
| Author | Todd Palamar |
| Binding | Paperback |
| EAN | 9780470944974 |
| Edition | 1 |
| ISBN | 0470944978 |
| Label | Sybex |
| Manufacturer | Sybex |
| MPN | 978-0-470-94497-4 |
| NumberOfItems | 1 |
| NumberOfPages | 352 |
| PartNumber | 978-0-470-94497-4 |
| PublicationDate | 2011-05-17 |
| Publisher | Sybex |
| Studio | Sybex |
| ReleaseDate | 0000-00-00 |