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Play as yourself or as one of the sport's real-world drivers and battle it out for the NASCAR Sprint Cup Series Championship
Damage is meticulously detailed and multi-car wrecks are the most extreme ever experienced in an officially licensed racing game
Includes in-depth multiplayer modes which allow up to 16 players to battle it out for the win online
Earn NASCAR experience points which help unlock rewards such as decal packs or special car designs, as well as career sponsorships and special races throughout career mode
Features 22 real world tracks and full pit stop strategy action to capture the real atmosphere, sense of speed and spectacle that embodies NASCAR
Most Helpful Customer Reviews
I must say, I was excited for the release of this game, but after playing the retail version with patch #1 downloaded from Xbox Live, I am most disappointed. The developers and publishers (Eutechnyx and Activision), in my opinion, have released a beta version. The developers started off with the right idea, but, either due to time constraints, budget issues, or contractual obligations, released an unfinished and untested game. This game, compared to other racing games (not just NASCAR games), is poor and unfinished. Compared to today's current generation offerings, to include but not limited to: GRID, DIRT 2, FORZA 3, GT5, Flat Out: Ultimate Carnage, PGR4, BLUR, MotorStorm, NFS HP, Shift 2, etc..., there is no comparison. The immersion, graphics, AI, game play, replay value, car customization, as well as replay mode (some of the above have replay mode) are far and above what NASCAR The Game 2011 can offer.
It's not that the driving physics are bad, or the graphics are...
I bought this as a pre-order because I was so amped up about getting a NASCAR game for my XBox 360. What I saw online was that this was supposed to be a great game, and would be better than ever. WRONG. A lot of people have spoken about the game play, but I will tell you what makes me mad that I paid $60 for this game.
1. The points system is last year's system. I'm a huge NASCAR fan, and I want the new rules to be included in my NASCAR games. If I just wanted to race, I would stick to Forza. I want NASCAR.
2. Pit Stops - It is great that they used motion capture of Matt Kenseth's "Killer Bees", but they didn't capture any mistakes. Every pit stop is the same every time, and you gain no advantage or disadvantage on pit road. They give you some different options for adjusting your car on pit road, but you don't get to fix any damage. In fact, they barely give you enough time to take advantage of the few adjustment options they do have. Under caution, the cars on...
Out of the box, this is the biggest disaster I have ever witnessed. There's more bad than good about this game. The worst thing I have seen in 20+ years of console and computer gaming.
The good : graphics are nice looking..... that's really about it.
The bad : Where to begin In single player after you complete 1 season, you have to start over your "career" if you want to race a 2nd season. AI is terribly easy to win against even on the hardest settings. Caution flags do not work for you. If an AI car spins/wrecks you, no caution. If you spin/wreck an AI car the caution is out immediately. Drafting is a joke. When you get in a draft it's like hitting the turbo in Mario Kart where you boost about 30 MPH. Car damage is terribly lacking. You can hit a wall head-on at 150+ MPH and have no damage at all to the car. To this day, I still can't get a car to breakdown. No matter how hard I try. If you run out of gas, you get a DNF. No...
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