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Books > Computers & Technology > Graphics & Design > 0321335732
  1. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2, 5th Edition
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  2. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2, 5th Edition

    [0321335732]
    Delivery: 10-20 Working Days
    Customer Ratings (13 reviews)
    Price R1342.00

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Additional Information

OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGLA (R) Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 1.4. This fifth edition of the best-selling "red book" describes the latest features of OpenGL Versions 1.5 and 2.0, including the introduction of the OpenGL Shading Language. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.This fifth edition has been extensively updated to include the newest features of OpenGL Versions 1. 5 and 2.0, including: *Storage of vertex arrays in buffer objects for faster rendering *Occlusion queries for course-grain visibility testing *Non-power-of-two dimensioned texture maps *Point sprites *Separate stencil operations for RGB and alpha *Rendering to multiple color buffers using GLSL Most importantly, this edition discusses the OpenGL Shading Language (GLSL) and explains the mechanics of using this new language to create complex graphics effects and boost the computational power of OpenGL.

Specifications

Country
USA
Binding
Paperback
EAN
9780321335739
Edition
5th
IsAdultProduct
ISBN
0321335732
Label
Addison-Wesley
Manufacturer
Addison-Wesley
NumberOfItems
1
NumberOfPages
896
PublicationDate
2005-08-11
Publisher
Addison-Wesley
Studio
Addison-Wesley
Most Helpful Customer Reviews

OpenGL isn't a beginner's topic. It is a (seemingly) complex world of graphics processing at the lowest levels. It is not for the timid or mathematically illiterate. This book addresses the topic in a very logical manner. When you know and understand OpenGL, it is easy to understand that some elements of a logical progression do not necessarily make the best sense to a newcomer to the technology. When first embracing OpenGL, there is a relatively steep on-ramp for some kinds of thinkers. So what's new? Everyone thinks a bit differently.

This book will point your thinking in the direction of OpenGL. It takes a very steady, but fundamental course toward that objective. It is not full of fluff, nor does it attempt to overwhelm the uninitiated with superfluous content. It does a really good job at combining elements of the nitty-gritty of OpenGL code with the practices and underlying architecture of the OpenGL system as implemented by the standards-conformant graphics... Read more
best place to get this book
In few words: a complete guide to learning OpenGL.

It includes GLUT, making it very useful to practical applications.

Also an introduction to OpenGL Shading Language.

Lot of samples. Working samples.
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