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A deep, conspiracy driven storyline set in a realistic recreation of New York City that delve into the true nature of Alex Mercer's power and his part in a conspiracy 40 years in the making.
Fast & deadly shape-shifting combat that allows players to reconfigure body parts into offensive and defensive items like claws, blades, hammers, whips, shields and armor.
Use of advanced sensory powers like thermal vision and infected vision to track your enemies and keep the action going.
Fluid, over-the-top locomotion & agility based on real-life Parkour movement styles that allows you to bound from building to building, run up walls, bounce off cars and everything in your path.
Unique disguising abilities derived from Alex's ability to "consume" characters, and in doing so acquire their appearance, memories and special abilities.
Artist Not Provided
Most Helpful Customer Reviews
A big smile popped on my face within minutes of starting up Prototype, the latest open world action thriller from "Radical Entertainment", the developers behind "The Hulk Ultimate Destruction", and the "Scarface" video game. This game is incredibly fun, whether you are in a huge battle with explosions and bodies flying all over the place, or just simply jumping from building to building, taking in the scenery, I enjoyed every part of it, and I'll tell you why.
Story: The game tells a story that takes place over an eighteen day period in Manhattan. It is about a mysterious virus that has infected the population, spawning zombies,and monsters, and is slowly but surely taking over the island. You play as Alex Mercer, a man who has been infected with the virus, but instead of turning him into a mindless zombie, has given him powers that he upgrades throughout the game. He begins not knowing who he is, but over the course of the story, he will learn who and what he is, as well...
As ridiculous as it is to pay lip service to this ongoing grudge match between these two very different games, I thought it might be useful, now that I've played both, to address this question of game comparison through the lens of extensive gameplay experience.
I own both of these games on the ps3. I've completed Infamous (as the Hero Cole) and I'm probably 20 hours into my first playthrough of Prototype.
I purchased Infamous first because I wanted to support my platform exclusive, and because I was fairly confident that it would be worth playing, which it was. However, that said, once I started into Prototype, I can say with absolute certainty that, at least for me, there is no comparing these two games, but that if i am to compare, then Prototype beats Infamous hands down in terms of pure fun and playability.
The combat and pace of Prototype is unbeatable. They could not have designed the game more to my taste. A constant stream of EP (or Evolution...
I'm surprised to see so many bad reviews. I took advantage of the PS+ for a month and downloaded some trials for games I was interested in. Prototype was close to the top of my list. I had just downloaded InFamous for free and found I had more fun in an hour with Prototype than I had in three hours with InFamous. When I saw it for sale for $20, I picked it right up and haven't regretted it since.
The intricacies of the game system have been explained in better detail elsewhere, but for my money, it's hard to beat Prototype for sheer bad-assery. At one point, my wife turned to me and said, "Did this game ruin other (sandbox type) games for you?" I can't say it has completely, but I sure wish InFamous would let me run up the side of a building, jump off and glide several hundred feet, before crashing down on an unsuspecting populace.
Some people have complained about the graphics, but I think they're perfectly serviceable. I can climb to the top of an...
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