Game Engine Architecture, Second Edition
*Ideal for all budding games programmers, with example code in Java, C#, and C
*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET
*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.
| Country | USA |
| Brand | Apress |
| Manufacturer | Apress |
| Binding | Paperback |
| ItemPartNumber | Illustrated |
| UnitCount | 1 |
| EANs | 9781590594728 |
| ReleaseDate | 0000-00-00 |