The Video Games Textbook: History • Business • Technology

The Video Games Textbook: History • Business • Technology

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Product Description

The Video Games Textbook: History • Business • Technology

The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.

 

Key Features

  • Explores the history of video games, including the social, political, and economic motivations
  • Facilitates learning of material with illustrative timelines, arcade summaries and images
  • Highlights the technical specifications of all major consoles
  • Illustrates the breakthroughs and trends of the gaming market
  • Technical Specifications

    Country
    USA
    Brand
    A K PETERS
    Manufacturer
    A K Peters/CRC Press
    Binding
    Paperback
    PartNumber
    276 Illustrations, color
    IsAdultProduct
    Height
    10
    Length
    12
    Weight
    1.00089866948
    Width
    1
    ReleaseDate
    2018-09-06T00:00:01Z
    NumberOfItems
    1