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Weight: 0.200 lbs
Developer Omega Force, creators of the renowned DYNASTY WARRIORS series, set forth to make Kiwami the preeminent Toukiden experience offering updates and vast improvements to popular features requested by fans. More than just an expansion Toukiden: Kiwami offers all of the content in The Age of Demons, an extensive character creation mode, and numerous additions enriching the experience through new story and game content, including 300 characters whose souls help strengthen their team and defeat enemies. Set against a backdrop inspired by various historical periods of Japan, Toukiden: Kiwami continues the tale of humanity's last stand for survival. For its debut on the PlayStation 4, Kiwami picks up the story from the beginning, introducing new players to its vast, demon-ridden world. Almost double the size of the original game, new and returning slayers will continue their mission when Age of Demons ends and discover all that Kiwami has to offer. Toukiden: Kiwami will also include an extensive multiplayer mode. Players are always encouraged to attack the most powerful Oni and, will again have the choice between various NPCs or ideally, a cooperative multiplayer mode that allows for a team of up to four Slayers to and banish a demon together.
Most Helpful Customer Reviews
Toukiden: Kiwami is not a new game necessarily, as Toukiden first arrived on the Vita a little over a year ago. Kiwami is more of an expansion than a sequel, though it makes a host of improvements and adds a ton of content with its transition to the big screen. While it will remind many of Monster Hunter, Toukiden: Kiwami is comfortable in its own skin, with a different take on combat, even if the collection and mission structure feels familiar.
Toukiden is hardly the first game to try and emulate Monster hunter, Plenty of others like Ragnarok (and its follow-up, Ace) attempt to take the mission-based structure and cooperative gameplay and create a Monster Hunter-like experience. Of these games however, I believe Toukiden has done the best job of striking balance between those familiar systems while doing enough of its own thing to justify its existence as more than a Monster Hunter knock-off.
When it first released on the Vita, I found the visuals, music and the...
I've played Monster Hunter 3 Ultimate for the WiiU and MH 4 for the 3DS both great games with flaws that I feel this game addresses. First off and most obvious are the graphics. The difference between the two titles are the difference between night and day. This game is ever bit as nuance as MH is, except it is streamlined for better understanding and pacing. Where as MH3 was a disaster when it came to tutorials (MH 4 was a bit better). Toukiden: K does a phenomenal job of walking you through the basics. You never feel as if you don't understand what is happening or what should be taking place. After you are done with the game tutorials/missions then you can speak with the headmaster and separately learn how to use each weapon and ability. This is a godsend. They don't send you out into the woods naked expecting you to learn by trial and error. You have pets which you can send out to gather materials. Excellent! You can create new weapons and armor based on the...
Played the game yesterday when I received my copy. Here's a few things about the game:
The focus here are the bosses, and it's really awesome when you're fighting them, because the action gets intense. There is no difficulty level you can change, but I've noticed that each chapter/boss has stars associated to it to represent how difficult it is. Each boss also unlocks new armor/weapons you can create/craft in the blacksmith. Takes a bit of farming the boss again if you want to be able to craft all the weapons/armor, but it's not anything too difficult, yet. The stronger the boss the more rare the materials are to get the weapons/armor from it.
Your character doesn't progress, so it isn't a RPG in the traditional sense, but your armor and weapons do, so the more materials you collect, the stronger your gear gets.
There are things called Mitama, which are spirits you can attach to your weapon to add more skills to it and you can level them up as...
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