Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law
Product ID: 1604427507
Condition: New
Product Description
Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law
- Used Book in Good Condition
This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.
Technical Specifications
Country
USA
Binding
Paperback
Brand
Brand: AMERI
EAN
9781604427509
Feature
Used Book in Good Condition
ISBN
1604427507
Label
American Bar Association
Manufacturer
American Bar Association
NumberOfItems
1
NumberOfPages
270
PublicationDate
2011-07-16
Publisher
American Bar Association
Studio
American Bar Association



